DARKMINSTER: Difference between revisions

From Brian Henkel
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[[File:screenshots2.png|thumb|DARKMINSTER Select Screenshots, September 2015]]
[[File:screenshots2.png|thumb|DARKMINSTER Select Screenshots, September 2015]]


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====Lore====
====Lore====
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sometimes up is down. Down, up. Uuuuuuup, down......... DOWN!!!!!!!!!!!!!1</pre>
sometimes up is down. Down, up. Uuuuuuup, down......... DOWN!!!!!!!!!!!!!1</pre>


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====README.txt====
====README.txt====


[[file:readme.png]]
[[file:readme.png]]

Revision as of 17:34, 30 August 2016

DARKMINSTER splash screen, September 2015

DARKMINSTER: The Game beta 1.0

DARKMINSTER: The Game is a first person platform game modified from the Half-Life:Gold Source engine. Made in collaboration with DARKMINSTER, to give the player an interactive listening experience. Levels and themes were derived from each musical composition.

DARKMINSTER Select Screenshots, September 2015
DARKMINSTER Select Screenshots, September 2015

Lore

O, May God have mercy on your mortal souls.

The Dark Lorde duped Buckminster. And out of the mire a malevolent force has

entered the hollowed corporal vessels that once belonged to that very same beloved

triad. From their haunted horns an ominous force emanates.

Buckminster, once a beacon of hope and order in this chaotic life, has been transformed

into DARKMINSTER, the hideous, caped, evil-doer =p more sinister than anything

upon which the world has ever laid eye.

Suddenly, utopia perishes, order unravels, causes no longer precede effects, and

sometimes up is down. Down, up. Uuuuuuup, down......... DOWN!!!!!!!!!!!!!1

README.txt

Readme.png